For Thunder in the East, the beginning is Barbarossa just before July 1941. The other ETO games will have their own start. Researching the Order of Battle for all the countries early in the war has lead to a slight change in the starting forces, mostly in the rear areas, for the Soviets. Below is a working copy for Barbarossa using the boxed game or Vassal Module 1.1 The Soviets have lost some 8-4s with units in more locations but, with less offensive abilities. The ETO rules have not been finalized. Some options are listed for players to select. Most players are using the 1.1 (Living) Rule book which includes the refit rules and errata. Here is the most current copy of the updated TiTE rules. The turn-by-turn gameplay has not changed much with the minor rule development. The building of air units only on the first of the month including exiting the Destroyed Box, yields a more historical number of active air units. Some players are using the weather and new cards in the Vassal 5.5 module. If you are looking to use the Partisans, play with the newer ETO rules where the Partisan Detachments are not cluttering up the map. The ETO Rules are still developing so, changes can happen. Adding Naval units and combat are adding to the page count but, also to the interesting unit list.
Hello, Can someone point me to a sequence of play player aid card that is compatible with rules version 1.1? The player aid that shipped with the game is very useful and detailed but differs from the sequence of play published in the rules booklet.
I was quite happy with the lovely unit counters and lovely map in Thunder In The East. Not so happy with how the profusion of generic fort and supply markers made it all look during play. Yeesh, was the encirclement of Moscow a mess! How about selling faction-specific-colored markers for supply and forts, making the lines of engagement both more attractive, and easier to keep sorted out? Also, I wouldn't mind more brightly colored timer markers. The eyebrow shape is fine, but these tired 66-year-old-eyes just aren't what they used to be. No numbers needed, just red-backed-orange, yellow-backed-green, and blue-backed-purple (if 5/6 is necessary).