There is no adequate mechanic in close Campaign games to create the urgency of the shorter Scenarios wrt the holding of Objectives (Simon's point in a recent post). I have been playing as if it really matters to hold on to the Objectives, but not to the point of great sacrifice. The Germans passed their high water mark of 17 Objectives in Jan of '43 (a Uranus Marginal Victory if at the end of Feb of '43). They were trying to maintain their 16 through the upcoming Spring Rasputista, feeling pressure on Smolensk and Stalingrad. Holding the latter denies the Soviets a needed Supply City as well. The Axis Standfast! card allows the Germans once per game to receive four IDM's and to refuse any Retreats desired for one Combat Phase, but must be played before the Russian Special Movement Step. This was in hand, but was not played on the Soviet March 2 turn.
There are times when multiple Battles can lead to extra losses due to Over-stacking for retreating stacks. The Russians got hot, and thanks to a well-considered sequence and good rolls, two extra Steps were lost. The Russians also breached the river west of Stalingrad, with help from a Paradrop. The Spring Rasputista began on March 2, preventing powerful Panzers from counterattacking nearby, but giving the Axis a reprieve of four to six turns. I will show an AAR and then the appearance after Combat.
Hello. i hope everybody is well. :-) In TiTE, in barbarossa scenario, german player started scenario or campaign with 5 x 4-4 to buy in his pool. In TiTE2 i can't find them (in the Vassal module) on the turntrack nor on cards. on the newest scenario instructions i do not find them. in vassal they are on staging area but i don't understand how they will live it. Are they available by any other way ? i have the same question for the german 4-4 cav corps. thanks. william
Some time ago, the Soviets needed some help. Katyusha Rockets would resemble German Generals by allowing Double Shifts for one HQ. It was later found that mixing a few special Soviet cards made DE's/BT's too common. Since Module .5.5's release, it now confers a Red Bolt instead. The card is still dangerous, as I will illustrate.
On June 3, 1942, the Russians had been assailed by an effective German offensive after the Spring Rasputista, and needed some help. Without help from cards, the best they can do is two have two CS dice, usually without a Red Bolt before Autumn of '42. They counterattacked near Voronezh, and the dice went crazy. For a change, Alan and Jeff were not victimized by my notorious dice--this was solitaire. This was nearly three BT's instead of one. This game is looking close.